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[B]ig Bird

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Generates a series of self organized curves which are being pulled to geometry w. an Inverse Kinematic Skeleton – Python + Maya Research V.1 [29.June.2011] – via Python + Rhinoscript

— Thresholds for self organizing mutate per frame. Extremely Important to make sure the entire procedure is done through the code since any changes in curve order or curve build or mesh build will cause the blendshape to fail–
. As Close to a Protocol I think
. Freeze Frame [maya]
. Export Pipe Geometry [will be very deformed and nasty]
. In Rhino. Explode, Ungroup
. Run PipeRebuilder_MultiErrorTrap Script
. Bundle It
. Rebuild Curves By Layer Selection
. Pull It To Offset Mesh
. Pipe it [one mesh of x number of pipes]
. Export to Maya
. Prep Blend Shape Action
. KeyFrame It + Dominate it

Mesh Offseter for Pull To Mesh Sector

RHINOSCRIPT CODE

[snippet slug=big_bird_meshoffseter lang=vbscript]
Pipe Rebuilder Solo

RHINOSCRIPT CODE

[snippet slug=big_bird_piperebuilder lang=vbscript]
Frame Blender

RHINOSCRIPT CODE

[snippet slug=big_bird_frameblender lang=vbscript]

Pipe Rebuilder_MultiErrorTrap + Pull to Mesh + CamAnim

RHINOSCRIPT CODE

[snippet slug=big_bird_pipe-rebuilder_multierrortrap-pull-to-mesh-camanim lang=vbscript]

 

 

 

 

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