using UnityEngine;
using System.Collections;
//------------------------------------------------------------------------
//Perlin Noise Agents v1.0 - ScreenGrab Class
//--Class Controls the ScreenCapture process--Class lives as a component in the main Camera
//Mode Lab - Written by Luis Quinones
//------------------------------------------------------------------------
public class QuickScreenGrab : MonoBehaviour {
void Update(){
if (Input.GetKey ("q")) {
Application.CaptureScreenshot ("ScreenShot.png",4);
Debug.Log("Took ScreenShot with UI");
}
if (Input.GetKey ("w")) {
Application.CaptureScreenshot ("ScreenShot.png",4);
Debug.Log("Took ScreenShot without UI");
}
}
}