using UnityEngine; using System.Collections; //------------------------------------------------------------------------ //Perlin Noise Agents v1.0 - ScreenGrab Class //--Class Controls the ScreenCapture process--Class lives as a component in the main Camera //Mode Lab - Written by Luis Quinones //------------------------------------------------------------------------ public class QuickScreenGrab : MonoBehaviour { void Update(){ if (Input.GetKey ("q")) { Application.CaptureScreenshot ("ScreenShot.png",4); Debug.Log("Took ScreenShot with UI"); } if (Input.GetKey ("w")) { Application.CaptureScreenshot ("ScreenShot.png",4); Debug.Log("Took ScreenShot without UI"); } } }