class Mesh {
TriangleMesh m;
TriangleMesh md;
Mesh(String mesh, String displayMesh) {
m = (TriangleMesh) new STLReader().loadBinary(sketchPath(mesh), STLReader.TRIANGLEMESH);
m.computeVertexNormals();
md = (TriangleMesh) new STLReader().loadBinary(sketchPath(displayMesh), STLReader.TRIANGLEMESH);
md.computeVertexNormals();
}
void render() {
pushStyle();
stroke(50, 100);
strokeWeight(1);
fill(100, 255);
gfx.mesh(md);
popStyle();
}
}